SimRecon: SimReady Compositional Scene Reconstruction from Real Videos

Chong Xia1,2,*, Kai Zhu1,*, Zizhuo Wang1, Fangfu Liu1, Zhizheng Zhang2, Yueqi Duan1
1Tsinghua University   2Galbot
CVPR 2026 🔥
*Indicates Equal Contribution Indicates Corresponding Author
Teaser

SimRecon: In this paper, we propose a novel compositional scene reconstruction framework, coined SimRecon, that implements a "Perception-Generation-Simulation" pipeline with specialized bridging modules to ensure high visual fidelity and physical plausibility.

Abstract

Compositional scene reconstruction seeks to create object-centric representations rather than holistic scenes from real-world videos, which is natively applicable for simulation and interaction. Conventional compositional reconstruction approaches primarily emphasize on visual appearance and show limited generalization ability to real-world scenarios. In this paper, we propose SimRecon, a framework that realizes a “Perception-Generation-Simulation” pipeline towards cluttered scene reconstruction, which first conducts scene-level semantic reconstruction from video input, then performs single-object generation, and finally assembles these assets in the simulator. However, naively combining these three stages leads to visual infidelity of generated assets and physical implausibility of the final scene, a problem particularly severe for complex scenes. Thus, we further propose two bridging modules between the three stages to address this problem. To be specific, for the transition from Perception to Generation, critical for visual fidelity, we introduce Active Viewpoint Optimization (AVO), which actively searches in 3D space to acquire optimal projected images as conditions for single-object completion. Moreover, for the transition from Generation to Simulation, essential for physical plausibility, we propose a Scene Graph Synthesizer (SGS), which guides the construction from scratch in 3D simulators, mirroring the native, constructive principle of the real world. Extensive experiments on the ScanNet dataset validate our method’s superior performance over previous state-of-the-art approaches.

Method Overview

The overall framework of our approach SimRecon. We propose a “Perception-Generation-Simulation” pipeline with object-centric scene representations towards compositional 3D scene reconstruction from cluttered video input. In this figure, we provide illustrative visualizations using the backpack as the example to introduce our two core modules: Active Viewpoint Optimization (AVO) and Scene Graph Synthesizer (SGS). There, we visualize a semantic-level graph for clarity, while our framework operates at the instance-level.

More Results

BibTeX

@misc{xia2026simreconsimreadycompositionalscene,
  title={SimRecon: SimReady Compositional Scene Reconstruction from Real Videos}, 
  author={Chong Xia and Kai Zhu and Zizhuo Wang and Fangfu Liu and Zhizheng Zhang and Yueqi Duan},
  year={2026},
  eprint={2603.02133},
  archivePrefix={arXiv},
  primaryClass={cs.CV},
  url={https://arxiv.org/abs/2603.02133}, 
}